diff options
author | Rider Linden <rider@lindenlab.com> | 2017-10-04 14:36:41 -0700 |
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committer | Rider Linden <rider@lindenlab.com> | 2017-10-04 14:36:41 -0700 |
commit | e97c52bdd3cfdf12c3eb2e423b193979de816f34 (patch) | |
tree | 1cd2f823da4c127442736cec7bc7c3ab8dbdaeb0 /indra/llrender | |
parent | 23916be3dac32beebb17e0b9336b34176265783d (diff) |
Rename uniform "sunlight_color_copy" to sunlight_color in shader.
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 4e9a1f5de5..b010a4ae64 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -953,7 +953,6 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade // Add shader file to map mShaderObjects[filename] = ret; shader_level = try_gpu_class; - LL_WARNS("RIDER") << "Shader '" << filename << "' loaded with handle=" << ret << LL_ENDL; } else { @@ -1118,7 +1117,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("cloude_noise_texture"); mReservedUniforms.push_back("fullbright"); mReservedUniforms.push_back("lightnorm"); - mReservedUniforms.push_back("sunlight_color_copy"); + mReservedUniforms.push_back("sunlight_color"); mReservedUniforms.push_back("ambient"); mReservedUniforms.push_back("blue_horizon"); mReservedUniforms.push_back("blue_density"); |