diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-11-08 12:57:26 -0500 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2010-11-08 12:57:26 -0500 |
commit | a5e63b1dc0ce6c706de46dfea10784838e2d0257 (patch) | |
tree | 15c7d26720fe56bfc6adf796b20af4e3a5e94110 /indra/llrender | |
parent | b3ab10923d74e64e543b15d773639a856f9989e7 (diff) | |
parent | 124a59263184391b0b4ec418c532b7a715e9b5a3 (diff) |
Merge
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 27 | ||||
-rw-r--r-- | indra/llrender/llgl.h | 1 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 12 |
5 files changed, 44 insertions, 1 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 096e8e07ab..6ea63809f8 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1055,6 +1055,33 @@ void flush_glerror() glGetError(); } +//this function outputs gl error to the log file, does not crash the code. +void log_glerror() +{ + if (LL_UNLIKELY(!gGLManager.mInited)) + { + return ; + } + // Create or update texture to be used with this data + GLenum error; + error = glGetError(); + while (LL_UNLIKELY(error)) + { + GLubyte const * gl_error_msg = gluErrorString(error); + if (NULL != gl_error_msg) + { + llwarns << "GL Error: " << error << " GL Error String: " << gl_error_msg << llendl ; + } + else + { + // gluErrorString returns NULL for some extensions' error codes. + // you'll probably have to grep for the number in glext.h. + llwarns << "GL Error: UNKNOWN 0x" << std::hex << error << std::dec << llendl; + } + error = glGetError(); + } +} + void do_assert_glerror() { if (LL_UNLIKELY(!gGLManager.mInited)) diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index b0decc1499..85fab7a0f8 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -158,6 +158,7 @@ void rotate_quat(LLQuaternion& rotation); void flush_glerror(); // Flush GL errors when we know we're handling them correctly. +void log_glerror(); void assert_glerror(); void clear_glerror(); diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 4ae01a59ff..ac43b53ecc 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1069,6 +1069,8 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ checkTexSize(true) ; llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << " : " << (S32)mComponents << llcallstacksendl ; + + log_glerror() ; } glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 46211f1419..fb2d0bc7a7 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -431,6 +431,9 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio if (gGL.mMaxAnisotropy < 1.f) { glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &gGL.mMaxAnisotropy); + + llinfos << "gGL.mMaxAnisotropy: " << gGL.mMaxAnisotropy << llendl ; + gGL.mMaxAnisotropy = llmax(1.f, gGL.mMaxAnisotropy) ; } glTexParameterf(sGLTextureType[mCurrTexType], GL_TEXTURE_MAX_ANISOTROPY_EXT, gGL.mMaxAnisotropy); } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 5ac5e2e8f4..07ec31dbd5 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -28,7 +28,7 @@ #include "llmemory.h" #include <boost/static_assert.hpp> - +#include "llsys.h" #include "llvertexbuffer.h" // #include "llrender.h" #include "llglheaders.h" @@ -909,6 +909,14 @@ U8* LLVertexBuffer::mapBuffer(S32 access) if (!mMappedData) { + log_glerror(); + + //check the availability of memory + U32 avail_phy_mem, avail_vir_mem; + LLMemoryInfo::getAvailableMemoryKB(avail_phy_mem, avail_vir_mem) ; + llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ; + llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl; + //-------------------- //print out more debug info before crash llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; @@ -930,6 +938,8 @@ U8* LLVertexBuffer::mapBuffer(S32 access) if (!mMappedIndexData) { + log_glerror(); + GLint buff; glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); if ((GLuint)buff != mGLIndices) |