summaryrefslogtreecommitdiff
path: root/indra/llrender
diff options
context:
space:
mode:
authorOz Linden <oz@lindenlab.com>2012-07-24 10:51:37 -0400
committerOz Linden <oz@lindenlab.com>2012-07-24 10:51:37 -0400
commit8df36196215131cbac961f47bfbd4a1b925548cb (patch)
tree35fe890f1f2e47c9acd0d411925897ee7e3794d6 /indra/llrender
parent4feef5af63f6294249aa50e37fba712cd9ddec91 (diff)
parentd7015a2b9b55907c8447d0051cf5d7ac862aebf7 (diff)
merge to viewer-developmento
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llimagegl.cpp2
-rw-r--r--indra/llrender/llrendertarget.cpp36
-rw-r--r--indra/llrender/llrendertarget.h8
-rw-r--r--indra/llrender/llvertexbuffer.cpp5
4 files changed, 45 insertions, 6 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 659d3ca409..a842211764 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -237,9 +237,11 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
//----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats");
// static
void LLImageGL::updateStats(F32 current_time)
{
+ LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 99f0da330c..cc5c232380 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -69,6 +69,42 @@ LLRenderTarget::~LLRenderTarget()
release();
}
+void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
+{
+ //for accounting, get the number of pixels added/subtracted
+ S32 pix_diff = (resx*resy)-(mResX*mResY);
+
+ mResX = resx;
+ mResY = resy;
+
+ for (U32 i = 0; i < mTex.size(); ++i)
+ { //resize color attachments
+ gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false);
+ sBytesAllocated += pix_diff*4;
+ }
+
+ if (mDepth)
+ { //resize depth attachment
+ if (mStencil)
+ {
+ //use render buffers where stencil buffers are in play
+ glBindRenderbuffer(GL_RENDERBUFFER, mDepth);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY);
+ glBindRenderbuffer(GL_RENDERBUFFER, 0);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bindManual(mUsage, mDepth);
+ U32 internal_type = LLTexUnit::getInternalType(mUsage);
+ LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false);
+ }
+
+ sBytesAllocated += pix_diff*4;
+ }
+}
+
+
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
stop_glerror();
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index 8360458840..e1a51304f1 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -57,8 +57,6 @@
*/
-class LLMultisampleBuffer;
-
class LLRenderTarget
{
public:
@@ -74,6 +72,12 @@ public:
//multiple calls will release previously allocated resources
bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0);
+ //resize existing attachments to use new resolution and color format
+ // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined
+ // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded
+ // DO use for render targets that resize often and aren't likely to ruin someone's day if they break
+ void resize(U32 resx, U32 resy, U32 color_fmt);
+
//add color buffer attachment
//limit of 4 color attachments per render target
bool addColorAttachment(U32 color_fmt);
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 80752231d7..eadef93c89 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -38,10 +38,6 @@
#include "llglslshader.h"
#include "llmemory.h"
-#if LL_DARWIN
-#define LL_VBO_POOLING 1
-#else
-#endif
//Next Highest Power Of Two
//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2
U32 nhpo2(U32 v)
@@ -294,6 +290,7 @@ void LLVBOPool::seedPool()
}
+
void LLVBOPool::cleanup()
{
U32 size = LL_VBO_BLOCK_SIZE;