diff options
author | Dave Parks <davep@lindenlab.com> | 2012-02-13 13:55:51 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-02-13 13:55:51 -0600 |
commit | 76a27f5100666739aae53c0988318a6dae647666 (patch) | |
tree | 2b57ec01366481a7c88a326c478811eed732073a /indra/llrender | |
parent | 9a4719e0ba3059bbc9e7942722de261ca3081ed0 (diff) |
SH-2964 Fix for shader compilation error on some older NVIDIA cards.
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 321b139181..269f78c8cd 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -663,7 +663,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade . uniform sampler2D texN; - VARYING uvec4 vary_texture_index; + VARYING ivec4 vary_texture_index; vec4 diffuseLookup(vec2 texcoord) { @@ -691,7 +691,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (texture_index_channels > 1) { - text[count++] = strdup("VARYING_FLAT uvec4 vary_texture_index;\n"); + text[count++] = strdup("VARYING_FLAT ivec4 vary_texture_index;\n"); } text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n"); |