diff options
author | Dave Parks <davep@lindenlab.com> | 2012-12-18 16:39:48 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-12-18 16:39:48 -0600 |
commit | 615af0c556d599b0804874efbde8eba05bef5172 (patch) | |
tree | 2c3f8ad9b8e52ceb8546284e928ac1d7ec7d8b8c /indra/llrender | |
parent | d2b7857721b789f0483bcf6df6b5baaab2216d6b (diff) |
MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black borders
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llgl.h | 1 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 4 |
3 files changed, 5 insertions, 3 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9e4857b6bc..9d06dd6904 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1132,7 +1132,8 @@ void LLGLManager::initExtensions() // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange); - + glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize); + #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; if (mHasVertexBufferObject) diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index d70e764769..823de9d361 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -147,6 +147,7 @@ public: S32 mVRAM; // VRAM in MB S32 mGLMaxVertexRange; S32 mGLMaxIndexRange; + S32 mGLMaxTextureSize; void getPixelFormat(); // Get the best pixel format diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index c1b96a43da..e35feda2d5 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -109,8 +109,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { - resx = llmin(resx, (U32) 4096); - resy = llmin(resy, (U32) 4096); + resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize); + resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize); stop_glerror(); release(); |