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author | AiraYumi <aira.youme@airanyumi.net> | 2024-03-30 06:59:21 -0400 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-01 10:43:59 +0300 |
commit | 4173fa1a9ef79c27d39d9ab9dbee46f109fbf510 (patch) | |
tree | eb630ddd7706c265e418a3c8611061fae6ed61fc /indra/llrender | |
parent | cc68803f24d231b89061d855f7bbfe99b99740b9 (diff) |
linux build fix
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llglheaders.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index b80680a3d2..c1238ac6b9 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -1029,6 +1029,25 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #include <OpenGL/gl.h> +#elif LL_LINUX + +#define GL_GLEXT_PROTOTYPES +#define GLX_GLEXT_PROTOTYPES + +#include "GL/gl.h" +#include "GL/glu.h" +#include "GL/glext.h" +#include "GL/glx.h" + +// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly +# define __APPLE__ +# include "GL/glh_extensions.h" +# undef __APPLE__ + +// #include <X11/Xlib.h> +// #include <X11/Xutil.h> +#include "GL/glh_extensions.h" + #endif // LL_MESA / LL_WINDOWS / LL_DARWIN // Even when GL_ARB_depth_clamp is available in the driver, the (correct) |