diff options
author | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-06-26 17:39:23 +0100 |
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committer | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-06-26 17:39:23 +0100 |
commit | b615858d6c41c29b3b610ec0dba09f30b1f8b3a8 (patch) | |
tree | 2b193625c9ed4a0ca36e5b5f99f1cc765e979d74 /indra/llrender/llvertexbuffer.h | |
parent | e63d92ab504d74399cae2a9cc7625ef3ec330c38 (diff) | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) |
Merging last four months of development
Diffstat (limited to 'indra/llrender/llvertexbuffer.h')
-rwxr-xr-x[-rw-r--r--] | indra/llrender/llvertexbuffer.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 11fa4ab6a0..04806c1d8c 100644..100755 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -174,7 +174,7 @@ public: TYPE_TEXCOORD3, TYPE_COLOR, TYPE_EMISSIVE, - TYPE_BINORMAL, + TYPE_TANGENT, TYPE_WEIGHT, TYPE_WEIGHT4, TYPE_CLOTHWEIGHT, @@ -192,7 +192,7 @@ public: MAP_COLOR = (1<<TYPE_COLOR), MAP_EMISSIVE = (1<<TYPE_EMISSIVE), // These use VertexAttribPointer and should possibly be made generic - MAP_BINORMAL = (1<<TYPE_BINORMAL), + MAP_TANGENT = (1<<TYPE_TANGENT), MAP_WEIGHT = (1<<TYPE_WEIGHT), MAP_WEIGHT4 = (1<<TYPE_WEIGHT4), MAP_CLOTHWEIGHT = (1<<TYPE_CLOTHWEIGHT), @@ -250,8 +250,10 @@ public: bool getIndexStrider(LLStrider<U16>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getTexCoord0Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getTexCoord2Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getNormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); - bool getBinormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getTangentStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getTangentStrider(LLStrider<LLVector4a>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getTextureIndexStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); |