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authorOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
committerOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
commit0031e9a97be1bf6e9fe773c23506494d09ce91ae (patch)
tree220f195c82174b7cc8e94dceb2553e59fe5837a5 /indra/llrender/llvertexbuffer.h
parentb7edc965bc77ab21e9a1e3f6b424299a50053529 (diff)
parentebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff)
merge up to 3.6.10-release; some of the storm-68 changes lost
Diffstat (limited to 'indra/llrender/llvertexbuffer.h')
-rwxr-xr-x[-rw-r--r--]indra/llrender/llvertexbuffer.h51
1 files changed, 35 insertions, 16 deletions
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index d859199663..619a0cec46 100644..100755
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -55,24 +55,28 @@ class LLVBOPool
{
public:
static U32 sBytesPooled;
+ static U32 sIndexBytesPooled;
- LLVBOPool(U32 vboUsage, U32 vboType)
- : mUsage(vboUsage)
- , mType(vboType)
- {}
-
+ LLVBOPool(U32 vboUsage, U32 vboType);
+
const U32 mUsage;
const U32 mType;
//size MUST be a power of 2
- volatile U8* allocate(U32& name, U32 size);
+ volatile U8* allocate(U32& name, U32 size, bool for_seed = false);
//size MUST be the size provided to allocate that returned the given name
void release(U32 name, volatile U8* buffer, U32 size);
+ //batch allocate buffers to be provided to the application on demand
+ void seedPool();
+
//destroy all records in mFreeList
void cleanup();
+ U32 genBuffer();
+ void deleteBuffer(U32 name);
+
class Record
{
public:
@@ -82,15 +86,11 @@ public:
typedef std::list<Record> record_list_t;
std::vector<record_list_t> mFreeList;
-};
+ std::vector<U32> mMissCount;
-class LLGLFence
-{
-public:
- virtual void placeFence() = 0;
- virtual void wait() = 0;
};
+
//============================================================================
// base class
class LLPrivateMemoryPool;
@@ -103,6 +103,7 @@ public:
S32 mType;
S32 mIndex;
S32 mCount;
+ S32 mEnd;
MappedRegion(S32 type, S32 index, S32 count);
};
@@ -121,16 +122,26 @@ public:
static LLVBOPool sStreamVBOPool;
static LLVBOPool sDynamicVBOPool;
+ static LLVBOPool sDynamicCopyVBOPool;
static LLVBOPool sStreamIBOPool;
static LLVBOPool sDynamicIBOPool;
+
+ static std::list<U32> sAvailableVAOName;
+ static U32 sCurVAOName;
static bool sUseStreamDraw;
static bool sUseVAO;
static bool sPreferStreamDraw;
+ static void seedPools();
+
+ static U32 getVAOName();
+ static void releaseVAOName(U32 name);
+
static void initClass(bool use_vbo, bool no_vbo_mapping);
static void cleanupClass();
static void setupClientArrays(U32 data_mask);
+ static void pushPositions(U32 mode, const LLVector4a* pos, U32 count);
static void drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm);
static void drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp);
@@ -161,7 +172,7 @@ public:
TYPE_TEXCOORD3,
TYPE_COLOR,
TYPE_EMISSIVE,
- TYPE_BINORMAL,
+ TYPE_TANGENT,
TYPE_WEIGHT,
TYPE_WEIGHT4,
TYPE_CLOTHWEIGHT,
@@ -179,7 +190,7 @@ public:
MAP_COLOR = (1<<TYPE_COLOR),
MAP_EMISSIVE = (1<<TYPE_EMISSIVE),
// These use VertexAttribPointer and should possibly be made generic
- MAP_BINORMAL = (1<<TYPE_BINORMAL),
+ MAP_TANGENT = (1<<TYPE_TANGENT),
MAP_WEIGHT = (1<<TYPE_WEIGHT),
MAP_WEIGHT4 = (1<<TYPE_WEIGHT4),
MAP_CLOTHWEIGHT = (1<<TYPE_CLOTHWEIGHT),
@@ -207,7 +218,6 @@ protected:
void destroyGLIndices();
void updateNumVerts(S32 nverts);
void updateNumIndices(S32 nindices);
- bool useVBOs() const;
void unmapBuffer();
public:
@@ -217,6 +227,8 @@ public:
volatile U8* mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range);
volatile U8* mapIndexBuffer(S32 index, S32 count, bool map_range);
+ void bindForFeedback(U32 channel, U32 type, U32 index, U32 count);
+
// set for rendering
virtual void setBuffer(U32 data_mask); // calls setupVertexBuffer() if data_mask is not 0
void flush(); //flush pending data to GL memory
@@ -236,15 +248,19 @@ public:
bool getIndexStrider(LLStrider<U16>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getTexCoord0Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false);
+ bool getTexCoord2Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getNormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
- bool getBinormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
+ bool getTangentStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
+ bool getTangentStrider(LLStrider<LLVector4a>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
+ bool getTextureIndexStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false);
+ bool useVBOs() const;
bool isEmpty() const { return mEmpty; }
bool isLocked() const { return mVertexLocked || mIndexLocked; }
S32 getNumVerts() const { return mNumVerts; }
@@ -332,6 +348,9 @@ public:
static bool sIBOActive;
static U32 sLastMask;
static U32 sAllocatedBytes;
+ static U32 sAllocatedIndexBytes;
+ static U32 sVertexCount;
+ static U32 sIndexCount;
static U32 sBindCount;
static U32 sSetCount;
};