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authorgraham linden <graham@lindenlab.com>2013-04-16 08:28:38 -0700
committergraham linden <graham@lindenlab.com>2013-04-16 08:28:38 -0700
commita054dff522ea874691cd859a8909a29d45cc8bd8 (patch)
treedfe34ed98d1d02d68084d1951fbc8f27f4360e9e /indra/llrender/llvertexbuffer.cpp
parentc4413f493e65d1c12f382a9fe4363e90c6a1b8c3 (diff)
parentd1f713f30bd4d42fe4696e25c01ab4532ef3b69b (diff)
Merged lindenlab/viewer-development-materials into default
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r--indra/llrender/llvertexbuffer.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 29fe5400a3..6108c6f821 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -613,8 +613,9 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, con
glVertexPointer(3, GL_FLOAT, 0, pos[0].mV);
glNormalPointer(GL_FLOAT, 0, norm[0].mV);
}
-
+ LLGLSLShader::startProfile();
glDrawArrays(sGLMode[mode], 0, count);
+ LLGLSLShader::stopProfile(count, mode);
}
//static
@@ -651,7 +652,9 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto
glVertexPointer(3, GL_FLOAT, 16, pos);
}
+ LLGLSLShader::startProfile();
glDrawElements(sGLMode[mode], num_indices, GL_UNSIGNED_SHORT, indicesp);
+ LLGLSLShader::stopProfile(num_indices, mode);
}
void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const
@@ -751,9 +754,14 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
U16* idx = ((U16*) getIndicesPointer())+indices_offset;
stop_glerror();
+ LLGLSLShader::startProfile();
glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT,
idx);
+ LLGLSLShader::stopProfile(count, mode);
stop_glerror();
+
+
+
placeFence();
}
@@ -797,8 +805,10 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
}
stop_glerror();
+ LLGLSLShader::startProfile();
glDrawElements(sGLMode[mode], count, GL_UNSIGNED_SHORT,
((U16*) getIndicesPointer()) + indices_offset);
+ LLGLSLShader::stopProfile(count, mode);
stop_glerror();
placeFence();
}
@@ -838,7 +848,9 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
}
stop_glerror();
+ LLGLSLShader::startProfile();
glDrawArrays(sGLMode[mode], first, count);
+ LLGLSLShader::stopProfile(count, mode);
stop_glerror();
placeFence();
}