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authorNat Goodspeed <nat@lindenlab.com>2021-11-23 21:23:45 -0500
committerNat Goodspeed <nat@lindenlab.com>2021-11-23 21:23:45 -0500
commitd71e0a6d4778d4c67b8793ba569fee2db226bc8e (patch)
treedce713230aa611dbada3c6f78903d988b1ae06a4 /indra/llrender/llshadermgr.h
parent67ace0df9953ce3264048c3946720a9df492edfa (diff)
parent8852cb9cbd25df8d25fa43cf39b222ab8381ebd6 (diff)
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r--indra/llrender/llshadermgr.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 3908efd4ec..67c0d6ab10 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -264,7 +264,7 @@ public:
void dumpShaderSource(U32 shader_code_count, GLcharARB** shader_code_text);
BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
BOOL validateProgramObject(GLhandleARB obj);
- GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1);
+ GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, std::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1);
// Implemented in the application to actually point to the shader directory.
virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual