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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2024-11-25 20:56:03 -0500
committerGitHub <noreply@github.com>2024-11-25 20:56:03 -0500
commitd65fb7cec8ce36ce7f6ff082f8d04bdd8bc0208c (patch)
tree0005e8ec095fb31dcd4f8b079af585e3333c365f /indra/llrender/llshadermgr.h
parent7ef6e8fce763eb529ed160ea4ff11e6125e32ed5 (diff)
Drop emissive on old Intel GPUs (#3110)
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r--indra/llrender/llshadermgr.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 0eb9db6715..34bd73a42e 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -121,6 +121,7 @@ public:
SKY_HDR_SCALE, // "sky_hdr_scale"
SKY_SUNLIGHT_SCALE, // "sky_sunlight_scale"
SKY_AMBIENT_SCALE, // "sky_ambient_scale"
+ CLASSIC_MODE, // "classic_mode"
BLUE_HORIZON, // "blue_horizon"
BLUE_DENSITY, // "blue_density"
HAZE_HORIZON, // "haze_horizon"