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authorGraham Linden <graham@lindenlab.com>2018-06-01 23:32:30 +0100
committerGraham Linden <graham@lindenlab.com>2018-06-01 23:32:30 +0100
commit8cfdc07e790a557e881fadaa1b6258e5b16751f4 (patch)
treea792d0e6f03886f4a3d8f064811fdcbbf2ce1a61 /indra/llrender/llshadermgr.h
parent8dd85013865cc5b426234cd71b605d7208bcfe01 (diff)
Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in sync w/ sim side which has not llunits types.
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r--indra/llrender/llshadermgr.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index fa2a9f03be..9919dbe31a 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -30,11 +30,6 @@
#include "llgl.h"
#include "llglslshader.h"
-/*RIDER: TODO:
- * This should use the LL Singleton<> template... but not a quick conversion.
- * (llviewershadermgr derives from this)
- */
-
class LLShaderMgr
{
public: