diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-09-02 23:26:16 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-09-02 23:29:15 +0300 |
commit | 3ea1d87a42bfc6aba367b1285e7bb6bdf49f8364 (patch) | |
tree | 47c8adcad4d45fa6545c993e8b2b90f89d944c7c /indra/llrender/llshadermgr.h | |
parent | 3e4f112c03d4fb9f5483d4acf18f0654740ebf45 (diff) |
#4587 Shaders sometimes do not match the shader settings
Ensure versions get matched reliably
Diffstat (limited to 'indra/llrender/llshadermgr.h')
-rw-r--r-- | indra/llrender/llshadermgr.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 46788841a5..1b638e6e06 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -363,7 +363,7 @@ public: // Implemented in the application to actually update out of date uniforms for a particular shader virtual void updateShaderUniforms(LLGLSLShader * shader) = 0; // Pure Virtual - void initShaderCache(bool enabled, const LLUUID& old_cache_version, const LLUUID& current_cache_version); + void initShaderCache(bool enabled, const LLUUID& old_cache_version, const LLUUID& current_cache_version, bool second_instance); void clearShaderCache(); void persistShaderCacheMetadata(); @@ -387,7 +387,7 @@ public: F32 mLastUsedTime = 0.0; }; std::map<LLUUID, ProgramBinaryData> mShaderBinaryCache; - bool mShaderCacheInitialized = false; + LLUUID mShaderCacheVersion; bool mShaderCacheEnabled = false; std::string mShaderCacheDir; |