diff options
author | prep <prep@lindenlab.com> | 2012-01-19 14:39:06 -0500 |
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committer | prep <prep@lindenlab.com> | 2012-01-19 14:39:06 -0500 |
commit | dc6b871db8e5e5247d8ef88150efb18186b5e6c8 (patch) | |
tree | 65a14a4731b74a8c22c11142b46ecb1a48a448b5 /indra/llrender/llshadermgr.cpp | |
parent | e2ef5a5edce6a01724d91fde5b471b0bae18d045 (diff) | |
parent | 146f0c25504cc16458cb20312eba63b04d26389d (diff) |
merge
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index ac9dc9544d..1a03aeebb7 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -107,10 +107,13 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) { return FALSE; } - - if (!shader->attachObject("lighting/sumLightsSpecularV.glsl")) + + if (!features->isAlphaLighting) { - return FALSE; + if (!shader->attachObject("lighting/sumLightsSpecularV.glsl")) + { + return FALSE; + } } if (!shader->attachObject("lighting/lightSpecularV.glsl")) @@ -125,9 +128,12 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) return FALSE; } - if (!shader->attachObject("lighting/sumLightsV.glsl")) + if (!features->isAlphaLighting) { - return FALSE; + if (!shader->attachObject("lighting/sumLightsV.glsl")) + { + return FALSE; + } } if (!shader->attachObject("lighting/lightV.glsl")) @@ -296,7 +302,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) } shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } - } + } } // NOTE order of shader object attaching is VERY IMPORTANT!!! @@ -579,7 +585,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("#define ATTRIBUTE attribute\n"); text[count++] = strdup("#define VARYING varying\n"); } - else if (version < 3.f) + else if (version < 3.3f) { //set version to 1.20 text[count++] = strdup("#version 120\n"); |