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authorMaxim Nikolenko <maximnproductengine@lindenlab.com>2025-09-24 18:10:29 +0300
committerGitHub <noreply@github.com>2025-09-24 18:10:29 +0300
commit97ff76c420cfaf32e7ad4602506917666129253c (patch)
tree2baa1ff8b86cb8cf0ee73dbb6ee75899388e9d06 /indra/llrender/llshadermgr.cpp
parentc2460e2dbd6dc3525703f5eb7312714716bb5bc8 (diff)
#4733 When moving the cache, the old cef_cache should be removed
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 9cdd02f403..e9bbdeead5 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1048,6 +1048,7 @@ void LLShaderMgr::clearShaderCache()
LL_INFOS("ShaderMgr") << "Removing shader cache at " << shader_cache << LL_ENDL;
const std::string mask = "*";
gDirUtilp->deleteFilesInDir(shader_cache, mask);
+ LLFile::rmdir(shader_cache);
mShaderBinaryCache.clear();
}