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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-08-29 08:27:45 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-08-29 08:27:45 +0300
commit81569177edc411d5bebc04905069b6b8440591c4 (patch)
tree36a4af8aa1ed28f95e19d7862b2d9fb2d67b625c /indra/llrender/llshadermgr.cpp
parent0e0e1accb62ccd3c703ab031ae9cfe0260fcfa01 (diff)
parente92a06d68114c933599da12d75221504ebac77e0 (diff)
Merge branch 'develop' into marchcat/b-develop
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 512ef340f9..e9608491a4 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -595,8 +595,6 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
extra_code_text[extra_code_count++] = strdup("precision highp float;\n");
}
}
-
- extra_code_text[extra_code_count++] = strdup("#define FXAA_GLSL_130 1\n");
}
// Use alpha float to store bit flags