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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-06-07 21:08:43 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-06-07 21:08:43 +0300 |
commit | 7587f0dd88526e61a4741ad8e2d9894027de1ffb (patch) | |
tree | 5046dba2ef946683f7360b2b0883c9c24b6147ae /indra/llrender/llshadermgr.cpp | |
parent | 3fcc1739663f939c6c67415f1d56b64c35a52a38 (diff) | |
parent | 4623b822386accfae5907c88099c2a88377a0271 (diff) |
Merge branch 'master' into DRTVWR-483
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 60 |
1 files changed, 24 insertions, 36 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 236ebbd78f..e8c6295930 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -611,13 +611,11 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade #endif GLenum error = GL_NO_ERROR; - if (gDebugGL) + + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_SHADER_LOADING_WARNS() << "GL ERROR entering loadShaderFile(): " << error << LL_ENDL; - } + LL_SHADER_LOADING_WARNS() << "GL ERROR entering loadShaderFile(): " << error << " for file: " << filename << LL_ENDL; } if (filename.empty()) @@ -966,55 +964,45 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade //create shader object GLhandleARB ret = glCreateShaderObjectARB(type); - if (gDebugGL) + + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_WARNS("ShaderLoading") << "GL ERROR in glCreateShaderObjectARB: " << error << LL_ENDL; - } + LL_WARNS("ShaderLoading") << "GL ERROR in glCreateShaderObjectARB: " << error << " for file: " << open_file_name << LL_ENDL; } - + //load source glShaderSourceARB(ret, shader_code_count, (const GLcharARB**) shader_code_text, NULL); - if (gDebugGL) + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_WARNS("ShaderLoading") << "GL ERROR in glShaderSourceARB: " << error << LL_ENDL; - } + LL_WARNS("ShaderLoading") << "GL ERROR in glShaderSourceARB: " << error << " for file: " << open_file_name << LL_ENDL; } //compile source glCompileShaderARB(ret); - if (gDebugGL) + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_WARNS("ShaderLoading") << "GL ERROR in glCompileShaderARB: " << error << LL_ENDL; - } + LL_WARNS("ShaderLoading") << "GL ERROR in glCompileShaderARB: " << error << " for file: " << open_file_name << LL_ENDL; } - + if (error == GL_NO_ERROR) { //check for errors GLint success = GL_TRUE; glGetObjectParameterivARB(ret, GL_OBJECT_COMPILE_STATUS_ARB, &success); - if (gDebugGL || success == GL_FALSE) + + error = glGetError(); + if (error != GL_NO_ERROR || success == GL_FALSE) { - error = glGetError(); - if (error != GL_NO_ERROR || success == GL_FALSE) - { - //an error occured, print log - LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL; - dumpObjectLog(ret, TRUE, open_file_name); - dumpShaderSource(shader_code_count, shader_code_text); - ret = 0; - } + //an error occured, print log + LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL; + dumpObjectLog(ret, TRUE, open_file_name); + dumpShaderSource(shader_code_count, shader_code_text); + ret = 0; } } else |