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authorGraham Linden <graham@lindenlab.com>2018-08-16 00:31:39 +0100
committerGraham Linden <graham@lindenlab.com>2018-08-16 00:31:39 +0100
commit3237923e10a34d14ac4aac17400811cb1c7c3bdf (patch)
tree94815c2fd75507f0cee47562af427a4426e86e69 /indra/llrender/llshadermgr.cpp
parent3983f5b1e2d79602a7d685633271d824a906ed2f (diff)
MAINT-3699 new shaders supporting alpha blend/mask rigged content.
Make shader loading debug logging of uniforms use ShaderUniform to make supression simpler.
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index e721ad93fa..643c368870 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -537,8 +537,6 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
}
}
- LL_DEBUGS("ShaderLoading") << "Loading shader file: " << filename << " class " << shader_level << LL_ENDL;
-
if (filename.empty())
{
return 0;
@@ -558,7 +556,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
fname << getShaderDirPrefix();
fname << gpu_class << "/" << filename;
- LL_DEBUGS("ShaderLoading") << "Looking in " << fname.str() << LL_ENDL;
+
file = LLFile::fopen(fname.str(), "r"); /* Flawfinder: ignore */
if (file)
{