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authorRye Cogtail <rye@lindenlab.com>2024-08-23 22:06:28 -0400
committerRye Mutt <rye@alchemyviewer.org>2024-08-24 00:55:34 -0400
commit2ca193ce468cd4420e0ed47a7991661d1b1ca635 (patch)
tree01d98ff74eaa70bcb98d896aa93f7baf42d6f76f /indra/llrender/llshadermgr.cpp
parentcbca17825614d18a96994c94ec0c38e9d8e812cf (diff)
Improve FXAA quality and performance when GL version is greater then 4
Adds gather4 support under GLSL 4.0+
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 512ef340f9..e9608491a4 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -595,8 +595,6 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
extra_code_text[extra_code_count++] = strdup("precision highp float;\n");
}
}
-
- extra_code_text[extra_code_count++] = strdup("#define FXAA_GLSL_130 1\n");
}
// Use alpha float to store bit flags