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authorErik Kundiman <erik@megapahit.org>2026-06-13 14:20:22 +0800
committerErik Kundiman <erik@megapahit.org>2026-06-13 17:44:11 +0800
commit191669d38d232d2bd61a0dd2252c7a3543a2b467 (patch)
treec1783f307fd217f38b31cebbe830ba0481925f8a /indra/llrender/llshadermgr.cpp
parent47b583e9caa3388cd41f70e8de0a5a950082979d (diff)
parent663bf4d3eba16e1d0a781ac5261541e7e2d6b4f2 (diff)
Merge tag 'Second_Life_Release#663bf4d3-26.3' into 26.3
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r--indra/llrender/llshadermgr.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index f50ce26793..fae2bd5034 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1026,8 +1026,23 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version,
llifstream instream(meta_out_path, std::ifstream::in | std::ifstream::binary);
LLSD in_data;
- // todo: this is likely very expensive to parse, should use binary
- LLSDSerialize::fromBinary(in_data, instream, LLSDSerialize::SIZE_UNLIMITED);
+ try
+ {
+ LLSDSerialize::fromBinary(in_data, instream, LLSDSerialize::SIZE_UNLIMITED);
+ }
+ catch( std::bad_alloc& )
+ {
+ // Try to get a bit more memory back before we try to clear the cache.
+ in_data.clear();
+ // Just in case it was somehow the cause, clear cache.
+ clearShaderCache();
+ // If user run out of memory this early in init,
+ // we don't want to keep going just to crash again.
+ // Notify user and close.
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS("ShaderMgr") << "Failed to parse shader cache metadata, potentially due to size. Purged cache." << LL_ENDL;
+ return;
+ }
instream.close();
if (old_cache_version == current_cache_version