diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-06-01 15:49:26 +0200 |
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committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-06-01 15:49:26 +0200 |
commit | b42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8 (patch) | |
tree | d73404c2fbacce379a57e2d03a6cd54558590859 /indra/llrender/llrendertarget.cpp | |
parent | cb3bd8865aa0f9fb8a247ea595cf1973057ba91f (diff) |
Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible loss of precision" warnings
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 8c05a47c39..bd64ba84fb 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -208,7 +208,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) return true; } - U32 offset = mTex.size(); + U32 offset = static_cast<U32>(mTex.size()); if( offset >= 4 ) { @@ -378,11 +378,11 @@ void LLRenderTarget::release() if (mFBO && (mTex.size() > 1)) { glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - S32 z; + size_t z; for (z = mTex.size() - 1; z >= 1; z--) { sBytesAllocated -= mResX*mResY*4; - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+z, LLTexUnit::getInternalType(mUsage), 0, 0); + glFramebufferTexture2D(GL_FRAMEBUFFER, static_cast<GLenum>(GL_COLOR_ATTACHMENT0+z), LLTexUnit::getInternalType(mUsage), 0, 0); LLImageGL::deleteTextures(1, &mTex[z]); } glBindFramebuffer(GL_FRAMEBUFFER, sCurFBO); @@ -426,7 +426,7 @@ void LLRenderTarget::bindTarget() GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; - glDrawBuffers(mTex.size(), drawbuffers); + glDrawBuffers(static_cast<GLsizei>(mTex.size()), drawbuffers); if (mTex.empty()) { //no color buffer to draw to @@ -485,7 +485,7 @@ U32 LLRenderTarget::getTexture(U32 attachment) const U32 LLRenderTarget::getNumTextures() const { - return mTex.size(); + return static_cast<U32>(mTex.size()); } void LLRenderTarget::bindTexture(U32 index, S32 channel, LLTexUnit::eTextureFilterOptions filter_options) |