diff options
author | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-10-04 20:47:54 +0100 |
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committer | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-10-04 20:47:54 +0100 |
commit | 0c1d6d7d9e89a6d3169621157bcba335ead477a9 (patch) | |
tree | c5523eeb99bcd8ee77cf28a1d6f5e5cef8b52f2c /indra/llrender/llrendertarget.cpp | |
parent | 02097397e06a6cf45c639823c7f633dffe3684e8 (diff) | |
parent | f7158bc5afcec1da8b9d2d5a4ed86921e62d4959 (diff) |
Merge v3.6.7 in
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rwxr-xr-x | indra/llrender/llrendertarget.cpp | 57 |
1 files changed, 48 insertions, 9 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 5fb4fc8e52..353e61105a 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -53,11 +53,19 @@ void check_framebuffer_status() bool LLRenderTarget::sUseFBO = false; U32 LLRenderTarget::sCurFBO = 0; + +extern S32 gGLViewport[4]; + +U32 LLRenderTarget::sCurResX = 0; +U32 LLRenderTarget::sCurResY = 0; + LLRenderTarget::LLRenderTarget() : mResX(0), mResY(0), mFBO(0), mPreviousFBO(0), + mPreviousResX(0), + mPreviousResY(0), mDepth(0), mStencil(0), mUseDepth(false), @@ -71,7 +79,7 @@ LLRenderTarget::~LLRenderTarget() release(); } -void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) +void LLRenderTarget::resize(U32 resx, U32 resy) { //for accounting, get the number of pixels added/subtracted S32 pix_diff = (resx*resy)-(mResX*mResY); @@ -79,10 +87,12 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) mResX = resx; mResY = resy; + llassert(mInternalFormat.size() == mTex.size()); + for (U32 i = 0; i < mTex.size(); ++i) { //resize color attachments gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]); - LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); + LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, mInternalFormat[i], mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); sBytesAllocated += pix_diff*4; } @@ -109,8 +119,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { - resx = llmin(resx, (U32) 4096); - resy = llmin(resy, (U32) 4096); + resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize); + resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize); stop_glerror(); release(); @@ -244,12 +254,15 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) mTex.push_back(tex); mInternalFormat.push_back(color_fmt); +#if !LL_DARWIN if (gDebugGL) { //bind and unbind to validate target bindTarget(); flush(); } - +#endif + + return true; } @@ -390,13 +403,12 @@ void LLRenderTarget::bindTarget() { if (mFBO) { - mPreviousFBO = sCurFBO; - stop_glerror(); + mPreviousFBO = sCurFBO; glBindFramebuffer(GL_FRAMEBUFFER, mFBO); sCurFBO = mFBO; - + stop_glerror(); if (gGLManager.mHasDrawBuffers) { //setup multiple render targets @@ -418,7 +430,12 @@ void LLRenderTarget::bindTarget() stop_glerror(); } + mPreviousResX = sCurResX; + mPreviousResY = sCurResY; glViewport(0, 0, mResX, mResY); + sCurResX = mResX; + sCurResY = mResY; + sBoundTarget = this; } @@ -458,6 +475,12 @@ U32 LLRenderTarget::getTexture(U32 attachment) const return mTex[attachment]; } +U32 LLRenderTarget::getNumTextures() const +{ + return mTex.size(); +} + + void LLRenderTarget::bindTexture(U32 index, S32 channel) { gGL.getTexUnit(channel)->bindManual(mUsage, getTexture(index)); @@ -489,6 +512,20 @@ void LLRenderTarget::flush(bool fetch_depth) stop_glerror(); glBindFramebuffer(GL_FRAMEBUFFER, mPreviousFBO); sCurFBO = mPreviousFBO; + + if (mPreviousFBO) + { + glViewport(0, 0, mPreviousResX, mPreviousResY); + sCurResX = mPreviousResX; + sCurResY = mPreviousResY; + } + else + { + glViewport(gGLViewport[0],gGLViewport[1],gGLViewport[2],gGLViewport[3]); + sCurResX = gGLViewport[2]; + sCurResY = gGLViewport[3]; + } + stop_glerror(); } } @@ -546,8 +583,10 @@ void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0 { if (!source.mFBO) { - llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; + llwarns << "Cannot copy framebuffer contents for non FBO render targets." << llendl; + return; } + { GLboolean write_depth = mask & GL_DEPTH_BUFFER_BIT ? TRUE : FALSE; |