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authorprep <prep@lindenlab.com>2012-04-05 14:27:05 -0400
committerprep <prep@lindenlab.com>2012-04-05 14:27:05 -0400
commitfef78653cd2a81efb032d7570fc5e5a0814086b7 (patch)
treecdf3369c7bf774ce5c5a099df9eaeb9498b403a1 /indra/llrender/llrendernavprim.h
parent8918c38f13ff09377964eedd8578feb9107cfc95 (diff)
consolidate navmesh rendering calls
Diffstat (limited to 'indra/llrender/llrendernavprim.h')
-rw-r--r--indra/llrender/llrendernavprim.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
index 809debb006..97d1c805af 100644
--- a/indra/llrender/llrendernavprim.h
+++ b/indra/llrender/llrendernavprim.h
@@ -46,9 +46,7 @@ public:
//Draw simple tri
void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color, const LLVector3& n ) const;
//Draw the contents of vertex buffer
- void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );
- //Draw the contents of the edge vertex buffer
- void renderNavMeshEdgeVB( LLVertexBuffer* pVBO, int vertCnt );
+ void renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt );
//Draw a star
void renderStar( const LLVector3& center, const float scale, const LLColor4U& color ) const;
//Flush the device