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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 11:16:27 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 11:16:27 +0300
commitbccc10db9a90d365c353baebf443fde2030ce970 (patch)
tree2c2e1fd94b29667a809f8d7285d049f5ff5d424d /indra/llrender/llrendernavprim.h
parent531cd34f670170ade57f8813fe48012b61a1d3c2 (diff)
parentbb3c36f5cbc0c3b542045fd27255eee24e03da22 (diff)
Merge branch 'main' into marchcat/x-b-merge
# Conflicts: # autobuild.xml # indra/cmake/ConfigurePkgConfig.cmake # indra/cmake/ICU4C.cmake # indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.cpp # indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.h # indra/media_plugins/gstreamer010/llmediaimplgstreamertriviallogging.h # indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp # indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.h # indra/media_plugins/gstreamer010/media_plugin_gstreamer010.cpp # indra/newview/llappviewerlinux_api.h # indra/newview/llappviewerlinux_api_dbus.cpp # indra/newview/llappviewerlinux_api_dbus.h # indra/newview/llfloateremojipicker.cpp # indra/newview/lloutfitslist.cpp
Diffstat (limited to 'indra/llrender/llrendernavprim.h')
-rw-r--r--indra/llrender/llrendernavprim.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
index a3a5dfec3a..a7b003a6cf 100644
--- a/indra/llrender/llrendernavprim.h
+++ b/indra/llrender/llrendernavprim.h
@@ -1,4 +1,4 @@
-/**
+/**
* @file llrendernavprim.h
* @brief Header file for llrendernavprim
* @author Prep@lindenlab.com
@@ -37,10 +37,10 @@ class LLVertexBuffer;
class LLRenderNavPrim
{
public:
- //Draw simple tri
- void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const;
- //Draw the contents of vertex buffer
- void renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt );
+ //Draw simple tri
+ void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const;
+ //Draw the contents of vertex buffer
+ void renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt );
private:
};