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authorprep <prep@lindenlab.com>2012-03-22 15:56:00 -0400
committerprep <prep@lindenlab.com>2012-03-22 15:56:00 -0400
commit89d20b750cbedc682dd203c0727c9e8fa5ebad6c (patch)
tree9b544f5d61d538f8a99bb8570b05cd2b71b3860e /indra/llrender/llrendernavprim.cpp
parenta36f71af4ca748a0e7aed760d2fa451d60593187 (diff)
Removed dead code
Diffstat (limited to 'indra/llrender/llrendernavprim.cpp')
-rw-r--r--indra/llrender/llrendernavprim.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index 21ba29741e..fb762b0870 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -35,7 +35,7 @@
//=============================================================================
LLRenderNavPrim gRenderNav;
//=============================================================================
-void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const
+void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color ) const
{
LLColor4 colorA( color );
gGL.color3fv( colorA.mV );
@@ -48,7 +48,7 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en
gGL.end();
}
//=============================================================================
-void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const
+void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color ) const
{
LLColor4 colorA( color );
colorA*=1.25f;
@@ -62,7 +62,7 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L
gGL.end();
}
//=============================================================================
-void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color, bool overlayMode ) const
+void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const
{
LLColor4 cV(color);
gGL.color4fv( cV.mV );
@@ -90,7 +90,7 @@ void LLRenderNavPrim::renderStar( const LLVector3& center, const float scale, in
star[k] = 0.5f;
pt1 = center + star;
pt2 = center - star;
- renderSegment( pt1, pt2, color, false );
+ renderSegment( pt1, pt2, color );
}
}
//=============================================================================