diff options
author | Richard Linden <none@none> | 2013-09-05 14:04:13 -0700 |
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committer | Richard Linden <none@none> | 2013-09-05 14:04:13 -0700 |
commit | cbe397ad13665c7bc993e10d8fe1e4a876253378 (patch) | |
tree | 52cd665a1138a65bd8ebfc94478c665ea40b2e25 /indra/llrender/llrender2dutils.cpp | |
parent | 12688c8b549d2baa33509dca60bbe14b039b17db (diff) |
changed fast timer over to using macro
another attempt to move mem stat into base class
Diffstat (limited to 'indra/llrender/llrender2dutils.cpp')
-rw-r--r-- | indra/llrender/llrender2dutils.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index 3ac2d0b809..14894c53b4 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -1062,7 +1062,7 @@ void gl_rect_2d_simple( S32 width, S32 height ) gGL.end(); } -static LLFastTimer::DeclareTimer FTM_RENDER_SEGMENTED_RECT ("Render segmented rectangle"); +static LLTrace::TimeBlock FTM_RENDER_SEGMENTED_RECT ("Render segmented rectangle"); void gl_segmented_rect_2d_tex(const S32 left, const S32 top, @@ -1073,7 +1073,7 @@ void gl_segmented_rect_2d_tex(const S32 left, const S32 border_size, const U32 edges) { - LLFastTimer _(FTM_RENDER_SEGMENTED_RECT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SEGMENTED_RECT); S32 width = llabs(right - left); S32 height = llabs(top - bottom); @@ -1232,7 +1232,7 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect, const F32 end_fragment, const U32 edges) { - LLFastTimer _(FTM_RENDER_SEGMENTED_RECT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SEGMENTED_RECT); const S32 left = rect.mLeft; const S32 right = rect.mRight; const S32 top = rect.mTop; @@ -1419,7 +1419,7 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect, void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec) { - LLFastTimer _(FTM_RENDER_SEGMENTED_RECT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SEGMENTED_RECT); gGL.begin(LLRender::QUADS); { |