diff options
| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2026-05-21 19:37:15 +0300 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2026-05-21 19:37:15 +0300 |
| commit | 15d82beb6056fa16a1ea1cbf01c5d673a95e0267 (patch) | |
| tree | 55af7639161926313434d9e4a8b9872369668d5d /indra/llrender/llrender.h | |
| parent | ff536adef0b74c20f55bd501ad593e4eef762082 (diff) | |
| parent | 6d4c4c029ce43aa413266135829cd2bc00001890 (diff) | |
Merge branch 'main' into marchcat/slua-26.2
# Conflicts:
# indra/llfilesystem/lldir.cpp
# indra/llfilesystem/llfilesystem.cpp
# indra/newview/llappviewer.cpp
# indra/newview/lltexturecache.cpp
# indra/newview/llvoiceclient.cpp
# indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
Diffstat (limited to 'indra/llrender/llrender.h')
| -rw-r--r-- | indra/llrender/llrender.h | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 51301c7cac..9c17cf3470 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -449,16 +449,9 @@ public: void diffuseColor4ubv(const U8* c); void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a); - void transform(LLVector3& vert); - void transform(LLVector4a& vert); - void untransform(LLVector3& vert); - - void batchTransform(LLVector4a* verts, U32 vert_count); - - void vertexBatchPreTransformed(const std::vector<LLVector4a>& verts); - void vertexBatchPreTransformed(const LLVector4a* verts, S32 vert_count); - void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, S32 vert_count); - void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, const LLColor4U*, S32 vert_count); + void vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count); + void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count); + void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U*, S32 vert_count); void setColorMask(bool writeColor, bool writeAlpha); void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha); |
