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authorDave Parks <davep@lindenlab.com>2010-02-03 12:33:32 -0600
committerDave Parks <davep@lindenlab.com>2010-02-03 12:33:32 -0600
commit8e67ecf3dcd5f168806389a1048b2632582feedb (patch)
treef63793ae6b972f6205b07769dd7abc9c91690d71 /indra/llrender/llrender.cpp
parent5d7c376332b090801b503d8dc154bb67771230d8 (diff)
Optimization pass.
-- Further instrumentation of idle update -- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate -- Further instrumentation of flexible object update -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts -- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame) -- Removed unused "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further than 24m from camera
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