diff options
author | mobserveur <mobserveur@gmail.com> | 2025-08-30 01:59:43 +0200 |
---|---|---|
committer | Erik Kundiman <erik@megapahit.org> | 2025-09-09 07:07:09 +0800 |
commit | 317dcdea1ca8d1f540187af47fc23a36ad8232aa (patch) | |
tree | 5bdea032c8c2476760efd8b861f72ad3b37c6538 /indra/llrender/llrender.cpp | |
parent | 03140ed619c5d49eb3851284ae53bbea73a8b831 (diff) |
Performance Optimisations, Bloom effect, Visuals Panel
This commit contains performance optimisations in the the pipeline,
framebuffer, vertexbuffer, reflection probes, shadows. It also fixes
many opengl errors, modifies the opengl debugging, and adds
a visuals effects panel.
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r-- | indra/llrender/llrender.cpp | 68 |
1 files changed, 47 insertions, 21 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index cbb178b6f8..70993393ff 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -203,6 +203,7 @@ void LLTexUnit::bindFast(LLTexture* texture) glActiveTexture(GL_TEXTURE0 + mIndex); gGL.mCurrTextureUnitIndex = mIndex; mCurrTexture = gl_tex->getTexName(); + mCurrTexType = gl_tex->getTarget(); if (!mCurrTexture) { LL_PROFILE_ZONE_NAMED("MISSING TEXTURE"); @@ -479,41 +480,49 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio { if (mIndex < 0 || mCurrTexture == 0 || mCurrTexType == LLTexUnit::TT_MULTISAMPLE_TEXTURE) return; + GLenum target = sGLTextureType[mCurrTexType]; + + if (mCurrTexType == LLTexUnit::TT_NONE) + { + LL_WARNS() << "setTextureFilteringOption() Error: mCurrTexType==TT_NONE texture: " << mCurrTexture << LL_ENDL; + gGL.debugTexUnits(); + } + gGL.flush(); if (option == TFO_POINT) { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); } else { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } if (option >= TFO_TRILINEAR && mHasMipMaps) { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); } else if (option >= TFO_BILINEAR) { if (mHasMipMaps) { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); } else { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); } } else { if (mHasMipMaps) { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); } else { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); } } @@ -521,11 +530,11 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio { if (LLImageGL::sGlobalUseAnisotropic && option == TFO_ANISOTROPIC) { - glTexParameterf(sGLTextureType[mCurrTexType], GL_TEXTURE_MAX_ANISOTROPY_EXT, gGLManager.mMaxAnisotropy); + glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, gGLManager.mMaxAnisotropy); } else { - glTexParameterf(sGLTextureType[mCurrTexType], GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.f); + glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.f); } } } @@ -908,13 +917,12 @@ bool LLRender::init(bool needs_vertex_buffer) void LLRender::initVertexBuffer() { llassert_always(mBuffer.isNull()); - stop_glerror(); mBuffer = new LLVertexBuffer(immediate_mask); - mBuffer->allocateBuffer(4096, 0); + mBuffer->allocateBuffer(16384, 0); mBuffer->getVertexStrider(mVerticesp); mBuffer->getTexCoord0Strider(mTexcoordsp); mBuffer->getColorStrider(mColorsp); - stop_glerror(); + LOG_GLERROR("LLRender::initVertexBuffer()"); } void LLRender::resetVertexBuffer() @@ -1000,7 +1008,6 @@ void LLRender::syncLightState() void LLRender::syncMatrices() { - STOP_GLERROR; LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; static const U32 name[] = @@ -1145,7 +1152,7 @@ void LLRender::syncMatrices() syncLightState(); } } - STOP_GLERROR; + LOG_GLERROR("LLRender::syncMatrices()"); } void LLRender::translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z) @@ -1555,7 +1562,7 @@ void LLRender::begin(const GLuint& mode) mMode == LLRender::TRIANGLES || mMode == LLRender::POINTS) { - flush(); + flush("LLRender::begin"); } else if (mCount != 0) { @@ -1566,7 +1573,7 @@ void LLRender::begin(const GLuint& mode) } } -void LLRender::end() +void LLRender::end(std::string comment_) { if (mCount == 0) { @@ -1579,13 +1586,13 @@ void LLRender::end() mMode != LLRender::POINTS) || mCount > 2048) { - flush(); + flush("from end " + comment_); } } -void LLRender::flush() +void LLRender::flush(std::string comment_) { - STOP_GLERROR; + LOG_GLERROR("LLRender::flush() begin " + comment_); if (mCount > 0) { LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; @@ -1655,6 +1662,13 @@ void LLRender::flush() resetStriders(count); } + + LOG_GLERROR("LLRender::flush() end " + comment_); +} + +void LLRender::flush() +{ + flush(""); } LLVertexBuffer* LLRender::bufferfromCache(U32 attribute_mask, U32 count) @@ -2026,7 +2040,8 @@ void LLRender::debugTexUnits(void) std::string active_enabled = "false"; for (U32 i = 0; i < mTexUnits.size(); i++) { - if (getTexUnit(i)->mCurrTexType != LLTexUnit::TT_NONE) + //if (getTexUnit(i)->mCurrTexType != LLTexUnit::TT_NONE) + if(1) { if (i == mCurrTextureUnitIndex) active_enabled = "true"; LL_INFOS("TextureUnit") << "TexUnit: " << i << " Enabled" << LL_ENDL; @@ -2044,8 +2059,19 @@ void LLRender::debugTexUnits(void) case LLTexUnit::TT_CUBE_MAP: LL_CONT << "Cube Map"; break; + case LLTexUnit::TT_CUBE_MAP_ARRAY: + LL_CONT << "Cube Map Array"; + break; + + case LLTexUnit::TT_MULTISAMPLE_TEXTURE: + LL_CONT << "Multisample Texture"; + break; + + case LLTexUnit::TT_TEXTURE_3D: + LL_CONT << "Texture 3D"; + break; default: - LL_CONT << "ARGH!!! NONE!"; + LL_CONT << "ARGH!!! NONE! -> type = " << getTexUnit(i)->mCurrTexType; break; } LL_CONT << ", Texture Bound: " << getTexUnit(i)->mCurrTexture << LL_ENDL; |