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authorRoxanne Skelly <roxie@lindenlab.com>2024-06-11 23:18:54 -0700
committerGitHub <noreply@github.com>2024-06-11 23:18:54 -0700
commit0f3c3563b0861e8ea82b201aab8343d99f993bbc (patch)
tree7ab124cd4852f2d36bf897090feff5cf29c3ebc7 /indra/llrender/llrender.cpp
parent6a00609b0cede78f998971687a756b7fcf826c0f (diff)
parented34782283aa2ae6a7a76c0492a2f9edc6bb3629 (diff)
Merge pull request #1726 from secondlife/roxie/webrtc-voice
Merge from main.
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r--indra/llrender/llrender.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 1073db3bfd..b92c9363fc 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -2068,10 +2068,6 @@ void LLRender::diffuseColor3f(F32 r, F32 g, F32 b)
{
shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,1.f);
}
- else
- {
- glColor3f(r,g,b);
- }
}
void LLRender::diffuseColor3fv(const F32* c)
@@ -2083,10 +2079,6 @@ void LLRender::diffuseColor3fv(const F32* c)
{
shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0], c[1], c[2], 1.f);
}
- else
- {
- glColor3fv(c);
- }
}
void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a)
@@ -2098,10 +2090,6 @@ void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a)
{
shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,a);
}
- else
- {
- glColor4f(r,g,b,a);
- }
}
void LLRender::diffuseColor4fv(const F32* c)
@@ -2113,10 +2101,6 @@ void LLRender::diffuseColor4fv(const F32* c)
{
shader->uniform4fv(LLShaderMgr::DIFFUSE_COLOR, 1, c);
}
- else
- {
- glColor4fv(c);
- }
}
void LLRender::diffuseColor4ubv(const U8* c)
@@ -2128,10 +2112,6 @@ void LLRender::diffuseColor4ubv(const U8* c)
{
shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f);
}
- else
- {
- glColor4ubv(c);
- }
}
void LLRender::diffuseColor4ub(U8 r, U8 g, U8 b, U8 a)
@@ -2143,10 +2123,6 @@ void LLRender::diffuseColor4ub(U8 r, U8 g, U8 b, U8 a)
{
shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r/255.f, g/255.f, b/255.f, a/255.f);
}
- else
- {
- glColor4ub(r,g,b,a);
- }
}