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author | Leyla Farazha <leyla@lindenlab.com> | 2010-02-05 16:47:38 -0800 |
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committer | Leyla Farazha <leyla@lindenlab.com> | 2010-02-05 16:47:38 -0800 |
commit | 91b2ff00ae874f938919373c0db3de0721c7bf25 (patch) | |
tree | e0c4c8e11cd4a158c1f7d53fea7434eee3781d97 /indra/llrender/llpostprocess.cpp | |
parent | 617a7a0ebdd47aeea578456f4ed0d91ab8582a0b (diff) | |
parent | 68ea862c96a96be631505e88ae870d6aab066eb9 (diff) |
Merge
Diffstat (limited to 'indra/llrender/llpostprocess.cpp')
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); |