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authorRoxie Linden <roxie@lindenlab.com>2010-02-26 17:34:39 -0800
committerRoxie Linden <roxie@lindenlab.com>2010-02-26 17:34:39 -0800
commit5352954eb65076d877cc74d4328620e910b93d1c (patch)
treea8bf1c956c0de44a5ab7eb0a2a05d5e9ed29b751 /indra/llrender/llpostprocess.cpp
parent13d4257868451d1e3a5797bd02a0e6f749cc0836 (diff)
parentb1891e2982cc03ccd695eae82989d3e58695616c (diff)
automated merge
Diffstat (limited to 'indra/llrender/llpostprocess.cpp')
-rw-r--r--indra/llrender/llpostprocess.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
index 7f4be6a866..bc7f30cdef 100644
--- a/indra/llrender/llpostprocess.cpp
+++ b/indra/llrender/llpostprocess.cpp
@@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) :
mSceneRenderTexture = NULL ;
mNoiseTexture = NULL ;
mTempBloomTexture = NULL ;
+
+ noiseTextureScale = 1.0f;
/* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender.
std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME));