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authorMark Palange (Mani) <palange@lindenlab.com>2010-02-05 10:10:27 -0800
committerMark Palange (Mani) <palange@lindenlab.com>2010-02-05 10:10:27 -0800
commit3c9daac7afeeb31d2feabde59183a2e005a30d7f (patch)
tree62c58ae3478f4763660687a59ca77491a604e1fa /indra/llrender/llpostprocess.cpp
parente00082c644d201291a4f9243f915fc09c320eaa7 (diff)
parentfed6c9eb0fa58559c13729b65ecee181f58f3c69 (diff)
merge
Diffstat (limited to 'indra/llrender/llpostprocess.cpp')
-rw-r--r--indra/llrender/llpostprocess.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
index 7f4be6a866..bc7f30cdef 100644
--- a/indra/llrender/llpostprocess.cpp
+++ b/indra/llrender/llpostprocess.cpp
@@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) :
mSceneRenderTexture = NULL ;
mNoiseTexture = NULL ;
mTempBloomTexture = NULL ;
+
+ noiseTextureScale = 1.0f;
/* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender.
std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME));