diff options
author | Erik Kundiman <erik@megapahit.org> | 2024-08-31 21:25:47 +0800 |
---|---|---|
committer | Erik Kundiman <erik@megapahit.org> | 2024-09-01 20:43:42 +0800 |
commit | 95582654e49422d51b55665c3f2821c848ad1cb8 (patch) | |
tree | d6d03a887b8e1b6c3be1b139d63b1638c5d0fdcd /indra/llrender/llimagegl.h | |
parent | ab3f483a3e5ed213882a83b882095cfdb6a4de57 (diff) | |
parent | b0fefd62adbf51f32434ba077e9f52d8a9241d15 (diff) |
Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into 2024.08-DeltaFPS
Diffstat (limited to 'indra/llrender/llimagegl.h')
-rw-r--r-- | indra/llrender/llimagegl.h | 40 |
1 files changed, 22 insertions, 18 deletions
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 5c7a5ce821..5073701c30 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -39,6 +39,7 @@ #include "llrender.h" #include "threadpool.h" #include "workqueue.h" +#include <unordered_set> #define LL_IMAGEGL_THREAD_CHECK 0 //set to 1 to enable thread debugging for ImageGL @@ -61,6 +62,9 @@ class LLImageGL : public LLRefCount friend class LLTexUnit; public: + // call once per frame + static void updateClass(); + // Get an estimate of how many bytes have been allocated in vram for textures. // Does not include mipmaps. // NOTE: multiplying this number by two gives a good estimate for total @@ -83,9 +87,8 @@ public: // needs to be called every frame static void updateStats(F32 current_time); - // Save off / restore GL textures - static void destroyGL(bool save_state = true); - static void restoreGL(); + // cleanup GL state + static void destroyGL(); static void dirtyTexOptions(); static bool checkSize(S32 width, S32 height); @@ -148,6 +151,10 @@ public: S32 getDiscardLevel() const { return mCurrentDiscardLevel; } S32 getMaxDiscardLevel() const { return mMaxDiscardLevel; } + // override the current discard level + // should only be used for local textures where you know exactly what you're doing + void setDiscardLevel(S32 level) { mCurrentDiscardLevel = level; } + S32 getCurrentWidth() const { return mWidth ;} S32 getCurrentHeight() const { return mHeight ;} S32 getWidth(S32 discard_level = -1) const; @@ -194,26 +201,26 @@ public: void setFilteringOption(LLTexUnit::eTextureFilterOptions option); LLTexUnit::eTextureFilterOptions getFilteringOption(void) const { return mFilterOption; } - LLGLenum getTexTarget()const { return mTarget ;} - S8 getDiscardLevelInAtlas()const {return mDiscardLevelInAtlas;} - U32 getTexelsInAtlas()const { return mTexelsInAtlas ;} - U32 getTexelsInGLTexture()const {return mTexelsInGLTexture;} - + LLGLenum getTexTarget()const { return mTarget; } void init(bool usemipmaps); virtual void cleanup(); // Clean up the LLImageGL so it can be reinitialized. Be careful when using this in derived class destructors void setNeedsAlphaAndPickMask(bool need_mask); - bool preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image); - void postAddToAtlas() ; - #if LL_IMAGEGL_THREAD_CHECK // thread debugging std::thread::id mActiveThread; void checkActiveThread(); #endif + // scale down to the desired discard level using GPU + // returns true if texture was scaled down + // desired discard will be clamped to max discard + // if desired discard is less than or equal to current discard, no scaling will occur + // only works for GL_TEXTURE_2D target + bool scaleDown(S32 desired_discard); + public: // Various GL/Rendering options S64Bytes mTextureMemory; @@ -240,15 +247,10 @@ private: bool mGLTextureCreated ; LLGLuint mTexName; - //LLGLuint mNewTexName = 0; // tex name set by background thread to be applied in main thread U16 mWidth; U16 mHeight; S8 mCurrentDiscardLevel; - S8 mDiscardLevelInAtlas; - U32 mTexelsInAtlas ; - U32 mTexelsInGLTexture; - bool mAllowCompression; protected: @@ -275,9 +277,9 @@ protected: // STATICS public: - static std::set<LLImageGL*> sImageList; + static std::unordered_set<LLImageGL*> sImageList; static S32 sCount; - + static U32 sFrameCount; static F32 sLastFrameTime; // Global memory statistics @@ -301,6 +303,8 @@ public: private: static S32 sMaxCategories; static bool sSkipAnalyzeAlpha; + static U32 sScratchPBO; + static U32 sScratchPBOSize; //the flag to allow to call readBackRaw(...). //can be removed if we do not use that function at all. |