diff options
author | Callum Prentice <callum@gmail.com> | 2020-09-28 15:56:44 -0700 |
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committer | Callum Prentice <callum@gmail.com> | 2020-09-28 15:56:44 -0700 |
commit | 354930014bc90a9c92b33300e5ecaf7fa861fe7b (patch) | |
tree | b8ba1be3ae740aaa0db8ca7d639c78ce35c5918d /indra/llrender/llimagegl.cpp | |
parent | 6be1f88a5ef99e1e40bb5701a250ba0728f56005 (diff) | |
parent | bac6652cdcd2d8333df04c3ebd3a6a7b752328b3 (diff) |
Merge with tip of Release
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 80 |
1 files changed, 49 insertions, 31 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index ff74380217..3b6a49735e 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -985,38 +985,56 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) return FALSE; } - if( !mHasExplicitFormat ) - { - switch (mComponents) - { - case 1: - // Use luminance alpha (for fonts) - mFormatInternal = GL_LUMINANCE8; - mFormatPrimary = GL_LUMINANCE; - mFormatType = GL_UNSIGNED_BYTE; - break; - case 2: - // Use luminance alpha (for fonts) - mFormatInternal = GL_LUMINANCE8_ALPHA8; - mFormatPrimary = GL_LUMINANCE_ALPHA; - mFormatType = GL_UNSIGNED_BYTE; - break; - case 3: - mFormatInternal = GL_RGB8; - mFormatPrimary = GL_RGB; - mFormatType = GL_UNSIGNED_BYTE; - break; - case 4: - mFormatInternal = GL_RGBA8; - mFormatPrimary = GL_RGBA; - mFormatType = GL_UNSIGNED_BYTE; - break; - default: - LL_ERRS() << "Bad number of components for texture: " << (U32)getComponents() << LL_ENDL; - } - } + if (!mHasExplicitFormat) + { + switch (mComponents) + { + case 1: + // Use luminance alpha (for fonts) + mFormatInternal = GL_LUMINANCE8; + mFormatPrimary = GL_LUMINANCE; + mFormatType = GL_UNSIGNED_BYTE; + break; + case 2: + // Use luminance alpha (for fonts) + mFormatInternal = GL_LUMINANCE8_ALPHA8; + mFormatPrimary = GL_LUMINANCE_ALPHA; + mFormatType = GL_UNSIGNED_BYTE; + break; + case 3: +#if USE_SRGB_DECODE + if (gGLManager.mHasTexturesRGBDecode) + { + mFormatInternal = GL_SRGB8; + } + else +#endif + { + mFormatInternal = GL_RGB8; + } + mFormatPrimary = GL_RGB; + mFormatType = GL_UNSIGNED_BYTE; + break; + case 4: +#if USE_SRGB_DECODE + if (gGLManager.mHasTexturesRGBDecode) + { + mFormatInternal = GL_SRGB8_ALPHA8; + } + else +#endif + { + mFormatInternal = GL_RGBA8; + } + mFormatPrimary = GL_RGBA; + mFormatType = GL_UNSIGNED_BYTE; + break; + default: + LL_ERRS() << "Bad number of components for texture: " << (U32) getComponents() << LL_ENDL; + } + } - mCurrentDiscardLevel = discard_level; + mCurrentDiscardLevel = discard_level; mDiscardLevelInAtlas = discard_level; mTexelsInAtlas = raw_image->getWidth() * raw_image->getHeight() ; mLastBindTime = sLastFrameTime; |