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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:53:34 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:53:34 +0300
commitb2ef95522f07301cfddbdace1042e60d52fde436 (patch)
treec51119f79b734a7d503bb3adeac1759b819c8f92 /indra/llrender/llgltexture.h
parent43a338c6270f9a000052465d09d4ad999524af0b (diff)
parent3da7a50b71d4ef5919c2d4d5b9547b3ef0abab7d (diff)
Merge branch 'DRTVWR-543-maint' into DRTVWR-543-maint_cmake
Diffstat (limited to 'indra/llrender/llgltexture.h')
-rw-r--r--indra/llrender/llgltexture.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
index 071912c2c2..8cfe7b62de 100644
--- a/indra/llrender/llgltexture.h
+++ b/indra/llrender/llgltexture.h
@@ -124,13 +124,22 @@ public:
BOOL hasGLTexture() const ;
LLGLuint getTexName() const ;
BOOL createGLTexture() ;
- BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER);
+
+ // Create a GL Texture from an image raw
+ // discard_level - mip level, 0 for highest resultion mip
+ // imageraw - the image to copy from
+ // usename - explicit GL name override
+ // to_create - set to FALSE to force gl texture to not be created
+ // category - LLGLTexture category for this LLGLTexture
+ // defer_copy - set to true to allocate GL texture but NOT initialize with imageraw data
+ // tex_name - if not null, will be set to the GL name of the texture created
+ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER, bool defer_copy = false, LLGLuint* tex_name = nullptr);
void setFilteringOption(LLTexUnit::eTextureFilterOptions option);
void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
void setAddressMode(LLTexUnit::eTextureAddressMode mode);
- BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height);
- BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height);
+ BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0);
+ BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0);
void setGLTextureCreated (bool initialized);
void setCategory(S32 category) ;
void setTexName(LLGLuint); // for forcing w/ externally created textures only
@@ -176,7 +185,7 @@ private:
protected:
void setTexelsPerImage();
- //note: do not make this function public.
+public:
/*virtual*/ LLImageGL* getGLTexture() const ;
protected: