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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llrender/llgltexture.cpp
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/llrender/llgltexture.cpp')
-rw-r--r--indra/llrender/llgltexture.cpp790
1 files changed, 395 insertions, 395 deletions
diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp
index b2660f8481..15d9bcc4eb 100644
--- a/indra/llrender/llgltexture.cpp
+++ b/indra/llrender/llgltexture.cpp
@@ -1,395 +1,395 @@
-/**
- * @file llgltexture.cpp
- * @brief Opengl texture implementation
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-#include "linden_common.h"
-#include "llgltexture.h"
-
-
-LLGLTexture::LLGLTexture(bool usemipmaps)
-{
- init();
- mUseMipMaps = usemipmaps;
-}
-
-LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps)
-{
- init();
- mFullWidth = width ;
- mFullHeight = height ;
- mUseMipMaps = usemipmaps;
- mComponents = components ;
- setTexelsPerImage();
-}
-
-LLGLTexture::LLGLTexture(const LLImageRaw* raw, bool usemipmaps)
-{
- init();
- mUseMipMaps = usemipmaps ;
- // Create an empty image of the specified size and width
- mGLTexturep = new LLImageGL(raw, usemipmaps) ;
-}
-
-LLGLTexture::~LLGLTexture()
-{
- cleanup();
-}
-
-void LLGLTexture::init()
-{
- mBoostLevel = LLGLTexture::BOOST_NONE;
-
- mFullWidth = 0;
- mFullHeight = 0;
- mTexelsPerImage = 0 ;
- mUseMipMaps = false ;
- mComponents = 0 ;
-
- mTextureState = NO_DELETE ;
- mDontDiscard = false;
- mNeedsGLTexture = false ;
-}
-
-void LLGLTexture::cleanup()
-{
- if(mGLTexturep)
- {
- mGLTexturep->cleanup();
- }
-}
-
-// virtual
-void LLGLTexture::dump()
-{
- if(mGLTexturep)
- {
- mGLTexturep->dump();
- }
-}
-
-void LLGLTexture::setBoostLevel(S32 level)
-{
- if(mBoostLevel != level)
- {
- mBoostLevel = level ;
- if(mBoostLevel != LLGLTexture::BOOST_NONE
- && mBoostLevel != LLGLTexture::BOOST_ICON
- && mBoostLevel != LLGLTexture::BOOST_THUMBNAIL)
- {
- setNoDelete() ;
- }
- }
-}
-
-void LLGLTexture::forceActive()
-{
- mTextureState = ACTIVE ;
-}
-
-void LLGLTexture::setActive()
-{
- if(mTextureState != NO_DELETE)
- {
- mTextureState = ACTIVE ;
- }
-}
-
-//set the texture to stay in memory
-void LLGLTexture::setNoDelete()
-{
- mTextureState = NO_DELETE ;
-}
-
-void LLGLTexture::generateGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ;
- }
-}
-
-LLImageGL* LLGLTexture::getGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep ;
-}
-
-bool LLGLTexture::createGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- generateGLTexture() ;
- }
-
- return mGLTexturep->createGLTexture() ;
-}
-
-bool LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, bool to_create, S32 category, bool defer_copy, LLGLuint* tex_name)
-{
- llassert(mGLTexturep.notNull());
-
- bool ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category, defer_copy, tex_name) ;
-
- if(ret)
- {
- mFullWidth = mGLTexturep->getCurrentWidth() ;
- mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
- setTexelsPerImage();
- }
-
- return ret ;
-}
-
-void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, bool swap_bytes)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
-}
-void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setAddressMode(mode) ;
-}
-void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setFilteringOption(option) ;
-}
-
-//virtual
-S32 LLGLTexture::getWidth(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getWidth(discard_level) ;
-}
-
-//virtual
-S32 LLGLTexture::getHeight(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getHeight(discard_level) ;
-}
-
-S32 LLGLTexture::getMaxDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getMaxDiscardLevel() ;
-}
-S32 LLGLTexture::getDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getDiscardLevel() ;
-}
-S8 LLGLTexture::getComponents() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getComponents() ;
-}
-
-LLGLuint LLGLTexture::getTexName() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexName() ;
-}
-
-bool LLGLTexture::hasGLTexture() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getHasGLTexture() ;
- }
- return false ;
-}
-
-bool LLGLTexture::getBoundRecently() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getBoundRecently() ;
- }
- return false ;
-}
-
-LLTexUnit::eTextureType LLGLTexture::getTarget(void) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getTarget() ;
-}
-
-bool LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height, 0, use_name) ;
-}
-
-bool LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height, 0, use_name) ;
-}
-
-void LLGLTexture::setGLTextureCreated (bool initialized)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setGLTextureCreated (initialized) ;
-}
-
-void LLGLTexture::setCategory(S32 category)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setCategory(category) ;
-}
-
-void LLGLTexture::setTexName(LLGLuint texName)
-{
- llassert(mGLTexturep.notNull());
- return mGLTexturep->setTexName(texName);
-}
-
-void LLGLTexture::setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target)
-{
- llassert(mGLTexturep.notNull());
- return mGLTexturep->setTarget(target, bind_target);
-}
-
-LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getAddressMode() ;
-}
-
-S32Bytes LLGLTexture::getTextureMemory() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->mTextureMemory ;
-}
-
-LLGLenum LLGLTexture::getPrimaryFormat() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getPrimaryFormat() ;
-}
-
-bool LLGLTexture::getIsAlphaMask() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getIsAlphaMask() ;
-}
-
-bool LLGLTexture::getMask(const LLVector2 &tc)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMask(tc) ;
-}
-
-F32 LLGLTexture::getTimePassedSinceLastBound()
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTimePassedSinceLastBound() ;
-}
-bool LLGLTexture::getMissed() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMissed() ;
-}
-
-bool LLGLTexture::isJustBound() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isJustBound() ;
-}
-
-void LLGLTexture::forceUpdateBindStats(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->forceUpdateBindStats() ;
-}
-
-U32 LLGLTexture::getTexelsInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInAtlas() ;
-}
-
-U32 LLGLTexture::getTexelsInGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInGLTexture() ;
-}
-
-bool LLGLTexture::isGLTextureCreated() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isGLTextureCreated() ;
-}
-
-S32 LLGLTexture::getDiscardLevelInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getDiscardLevelInAtlas() ;
-}
-
-void LLGLTexture::destroyGLTexture()
-{
- if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
- {
- mGLTexturep->destroyGLTexture() ;
- mTextureState = DELETED ;
- }
-}
-
-void LLGLTexture::setTexelsPerImage()
-{
- U32 fullwidth = llmin(mFullWidth,U32(MAX_IMAGE_SIZE_DEFAULT));
- U32 fullheight = llmin(mFullHeight,U32(MAX_IMAGE_SIZE_DEFAULT));
- mTexelsPerImage = (U32)fullwidth * fullheight;
-}
-
-static LLUUID sStubUUID;
-
-const LLUUID& LLGLTexture::getID() const { return sStubUUID; }
+/**
+ * @file llgltexture.cpp
+ * @brief Opengl texture implementation
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+#include "linden_common.h"
+#include "llgltexture.h"
+
+
+LLGLTexture::LLGLTexture(bool usemipmaps)
+{
+ init();
+ mUseMipMaps = usemipmaps;
+}
+
+LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps)
+{
+ init();
+ mFullWidth = width ;
+ mFullHeight = height ;
+ mUseMipMaps = usemipmaps;
+ mComponents = components ;
+ setTexelsPerImage();
+}
+
+LLGLTexture::LLGLTexture(const LLImageRaw* raw, bool usemipmaps)
+{
+ init();
+ mUseMipMaps = usemipmaps ;
+ // Create an empty image of the specified size and width
+ mGLTexturep = new LLImageGL(raw, usemipmaps) ;
+}
+
+LLGLTexture::~LLGLTexture()
+{
+ cleanup();
+}
+
+void LLGLTexture::init()
+{
+ mBoostLevel = LLGLTexture::BOOST_NONE;
+
+ mFullWidth = 0;
+ mFullHeight = 0;
+ mTexelsPerImage = 0 ;
+ mUseMipMaps = false ;
+ mComponents = 0 ;
+
+ mTextureState = NO_DELETE ;
+ mDontDiscard = false;
+ mNeedsGLTexture = false ;
+}
+
+void LLGLTexture::cleanup()
+{
+ if(mGLTexturep)
+ {
+ mGLTexturep->cleanup();
+ }
+}
+
+// virtual
+void LLGLTexture::dump()
+{
+ if(mGLTexturep)
+ {
+ mGLTexturep->dump();
+ }
+}
+
+void LLGLTexture::setBoostLevel(S32 level)
+{
+ if(mBoostLevel != level)
+ {
+ mBoostLevel = level ;
+ if(mBoostLevel != LLGLTexture::BOOST_NONE
+ && mBoostLevel != LLGLTexture::BOOST_ICON
+ && mBoostLevel != LLGLTexture::BOOST_THUMBNAIL)
+ {
+ setNoDelete() ;
+ }
+ }
+}
+
+void LLGLTexture::forceActive()
+{
+ mTextureState = ACTIVE ;
+}
+
+void LLGLTexture::setActive()
+{
+ if(mTextureState != NO_DELETE)
+ {
+ mTextureState = ACTIVE ;
+ }
+}
+
+//set the texture to stay in memory
+void LLGLTexture::setNoDelete()
+{
+ mTextureState = NO_DELETE ;
+}
+
+void LLGLTexture::generateGLTexture()
+{
+ if(mGLTexturep.isNull())
+ {
+ mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ;
+ }
+}
+
+LLImageGL* LLGLTexture::getGLTexture() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep ;
+}
+
+bool LLGLTexture::createGLTexture()
+{
+ if(mGLTexturep.isNull())
+ {
+ generateGLTexture() ;
+ }
+
+ return mGLTexturep->createGLTexture() ;
+}
+
+bool LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, bool to_create, S32 category, bool defer_copy, LLGLuint* tex_name)
+{
+ llassert(mGLTexturep.notNull());
+
+ bool ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category, defer_copy, tex_name) ;
+
+ if(ret)
+ {
+ mFullWidth = mGLTexturep->getCurrentWidth() ;
+ mFullHeight = mGLTexturep->getCurrentHeight() ;
+ mComponents = mGLTexturep->getComponents() ;
+ setTexelsPerImage();
+ }
+
+ return ret ;
+}
+
+void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, bool swap_bytes)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
+}
+void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
+{
+ llassert(mGLTexturep.notNull()) ;
+ mGLTexturep->setAddressMode(mode) ;
+}
+void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
+{
+ llassert(mGLTexturep.notNull()) ;
+ mGLTexturep->setFilteringOption(option) ;
+}
+
+//virtual
+S32 LLGLTexture::getWidth(S32 discard_level) const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getWidth(discard_level) ;
+}
+
+//virtual
+S32 LLGLTexture::getHeight(S32 discard_level) const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getHeight(discard_level) ;
+}
+
+S32 LLGLTexture::getMaxDiscardLevel() const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getMaxDiscardLevel() ;
+}
+S32 LLGLTexture::getDiscardLevel() const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getDiscardLevel() ;
+}
+S8 LLGLTexture::getComponents() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getComponents() ;
+}
+
+LLGLuint LLGLTexture::getTexName() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTexName() ;
+}
+
+bool LLGLTexture::hasGLTexture() const
+{
+ if(mGLTexturep.notNull())
+ {
+ return mGLTexturep->getHasGLTexture() ;
+ }
+ return false ;
+}
+
+bool LLGLTexture::getBoundRecently() const
+{
+ if(mGLTexturep.notNull())
+ {
+ return mGLTexturep->getBoundRecently() ;
+ }
+ return false ;
+}
+
+LLTexUnit::eTextureType LLGLTexture::getTarget(void) const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getTarget() ;
+}
+
+bool LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height, 0, use_name) ;
+}
+
+bool LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height, 0, use_name) ;
+}
+
+void LLGLTexture::setGLTextureCreated (bool initialized)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setGLTextureCreated (initialized) ;
+}
+
+void LLGLTexture::setCategory(S32 category)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setCategory(category) ;
+}
+
+void LLGLTexture::setTexName(LLGLuint texName)
+{
+ llassert(mGLTexturep.notNull());
+ return mGLTexturep->setTexName(texName);
+}
+
+void LLGLTexture::setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target)
+{
+ llassert(mGLTexturep.notNull());
+ return mGLTexturep->setTarget(target, bind_target);
+}
+
+LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getAddressMode() ;
+}
+
+S32Bytes LLGLTexture::getTextureMemory() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->mTextureMemory ;
+}
+
+LLGLenum LLGLTexture::getPrimaryFormat() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getPrimaryFormat() ;
+}
+
+bool LLGLTexture::getIsAlphaMask() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getIsAlphaMask() ;
+}
+
+bool LLGLTexture::getMask(const LLVector2 &tc)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getMask(tc) ;
+}
+
+F32 LLGLTexture::getTimePassedSinceLastBound()
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTimePassedSinceLastBound() ;
+}
+bool LLGLTexture::getMissed() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getMissed() ;
+}
+
+bool LLGLTexture::isJustBound() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->isJustBound() ;
+}
+
+void LLGLTexture::forceUpdateBindStats(void) const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->forceUpdateBindStats() ;
+}
+
+U32 LLGLTexture::getTexelsInAtlas() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTexelsInAtlas() ;
+}
+
+U32 LLGLTexture::getTexelsInGLTexture() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTexelsInGLTexture() ;
+}
+
+bool LLGLTexture::isGLTextureCreated() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->isGLTextureCreated() ;
+}
+
+S32 LLGLTexture::getDiscardLevelInAtlas() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getDiscardLevelInAtlas() ;
+}
+
+void LLGLTexture::destroyGLTexture()
+{
+ if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
+ {
+ mGLTexturep->destroyGLTexture() ;
+ mTextureState = DELETED ;
+ }
+}
+
+void LLGLTexture::setTexelsPerImage()
+{
+ U32 fullwidth = llmin(mFullWidth,U32(MAX_IMAGE_SIZE_DEFAULT));
+ U32 fullheight = llmin(mFullHeight,U32(MAX_IMAGE_SIZE_DEFAULT));
+ mTexelsPerImage = (U32)fullwidth * fullheight;
+}
+
+static LLUUID sStubUUID;
+
+const LLUUID& LLGLTexture::getID() const { return sStubUUID; }