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authorMatthew Breindel (Falcon) <falcon@lindenlab.com>2010-04-13 17:33:58 -0700
committerMatthew Breindel (Falcon) <falcon@lindenlab.com>2010-04-13 17:33:58 -0700
commitf480e1e8fc8d5e7f0c10eec26e03430e5aed8eaa (patch)
treea2331f2444183d4399323eec28343a5b8013ffb6 /indra/llrender/llglslshader.h
parente0bfefbd63449c0fe5ef7964677948f012d51506 (diff)
parent0660cf0c987385dc2923bff389c7fa1bc0feec81 (diff)
Merge
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 166d4af04c..dc493ba162 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -48,6 +48,7 @@ public:
bool hasWaterFog; // implies no gamma
bool hasTransport; // implies no lighting (it's possible to have neither though)
bool hasSkinning;
+ bool hasObjectSkinning;
bool hasAtmospherics;
bool hasGamma;
@@ -109,7 +110,7 @@ public:
void vertexAttrib4fv(U32 index, GLfloat* v);
GLint getUniformLocation(const std::string& uniform);
-
+ GLint getAttribLocation(U32 attrib);
GLint mapUniformTextureChannel(GLint location, GLenum type);