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authorNat Goodspeed <nat@lindenlab.com>2012-02-27 11:51:57 -0500
committerNat Goodspeed <nat@lindenlab.com>2012-02-27 11:51:57 -0500
commite7ab3da7a7f5c68e3544a64c30f011762572995a (patch)
tree65a8aab420f23e7b53c72c7326a26a6c4901489f /indra/llrender/llglslshader.h
parentc0318d1bf988217e1fbb0593d03c4f0235a13ea3 (diff)
parent4a7848148e886676dd24bfcf4f50db06bffb28da (diff)
Automated merge with file:///Users/nat/linden/viewer-leap-daggy
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 2a6c050eac..00b4b0dbd4 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -36,6 +36,7 @@ public:
bool calculatesLighting;
bool calculatesAtmospherics;
bool hasLighting; // implies no transport (it's possible to have neither though)
+ bool isAlphaLighting; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions)
bool isShiny;
bool isFullbright; // implies no lighting
bool isSpecular;