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author | Nat Goodspeed <nat@lindenlab.com> | 2012-02-27 11:51:57 -0500 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2012-02-27 11:51:57 -0500 |
commit | e7ab3da7a7f5c68e3544a64c30f011762572995a (patch) | |
tree | 65a8aab420f23e7b53c72c7326a26a6c4901489f /indra/llrender/llglslshader.h | |
parent | c0318d1bf988217e1fbb0593d03c4f0235a13ea3 (diff) | |
parent | 4a7848148e886676dd24bfcf4f50db06bffb28da (diff) |
Automated merge with file:///Users/nat/linden/viewer-leap-daggy
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 2a6c050eac..00b4b0dbd4 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -36,6 +36,7 @@ public: bool calculatesLighting; bool calculatesAtmospherics; bool hasLighting; // implies no transport (it's possible to have neither though) + bool isAlphaLighting; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions) bool isShiny; bool isFullbright; // implies no lighting bool isSpecular; |