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author | Jonathan Goodman <geenz@geenzo.com> | 2012-08-29 04:56:54 -0400 |
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committer | Jonathan Goodman <geenz@geenzo.com> | 2012-08-29 04:56:54 -0400 |
commit | e606677ed885c4e9189b0768b5e6f999fa2cf885 (patch) | |
tree | bca76b8c003506acc0d6f595f4beaa4bd5fcf6aa /indra/llrender/llglslshader.h | |
parent | c911efb953a600092a6213c088d5b94fcf7779d3 (diff) |
Added the ability to remove a preprocessor define.
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 185e6e7aeb..f511c39484 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -124,6 +124,7 @@ public: GLint mapUniformTextureChannel(GLint location, GLenum type); void addPermutation(std::string name, std::string value); + void removePermutation(std::string name); //enable/disable texture channel for specified uniform //if given texture uniform is active in the shader, |