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authorDave SIMmONs <simon@lindenlab.com>2011-06-29 11:36:19 -0700
committerDave SIMmONs <simon@lindenlab.com>2011-06-29 11:36:19 -0700
commitcc73cf15e6c2a361df278cb0b66c4d68c6acfbcd (patch)
tree27140b901d74acd106c5fc4c7a96a2e578635347 /indra/llrender/llglslshader.h
parent1fbf3e0ec297004879d766cad11c5e9e15b86d4b (diff)
parenta300902494f76b9542c3978c2ca80726cefbc942 (diff)
Merge latest from lindenlab/viewer-development
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index d46ddbbe18..4922eb6d67 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -45,6 +45,8 @@ public:
bool hasObjectSkinning;
bool hasAtmospherics;
bool hasGamma;
+ S32 mIndexedTextureChannels;
+ bool disableTextureIndex;
// char numLights;
@@ -64,6 +66,8 @@ public:
LLGLSLShader();
+ static GLhandleARB sCurBoundShader;
+
void unload();
BOOL createShader(std::vector<std::string> * attributes,
std::vector<std::string> * uniforms);