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authorcosmic-linden <111533034+cosmic-linden@users.noreply.github.com>2024-10-14 13:42:03 -0700
committerGitHub <noreply@github.com>2024-10-14 13:42:03 -0700
commita2899a3c6cc859dfde4d9692b0dde6e778184dc4 (patch)
tree73aafb1cc89cdca2d90dffbfd19479168ac55a82 /indra/llrender/llglslshader.h
parent1983342a0578a32a2a5f148514e708d3be27d13f (diff)
parent07e33dfac78b170d235069fd035771016d3e0403 (diff)
Merge pull request #2823 from secondlife/v-1883
secondlife/viewer#1883: Terrain paint client prototype WIP code check-in
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 2d669c70a9..c24daaf686 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -264,6 +264,8 @@ public:
// You can reuse the return value to unbind a texture when required.
S32 bindTexture(const std::string& uniform, LLTexture* texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
S32 bindTexture(S32 uniform, LLTexture* texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
+ // For LLImageGL-wrapped textures created via GL elsewhere with our API only. Use with caution.
+ S32 bindTextureImageGL(S32 uniform, LLImageGL* texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
S32 bindTexture(const std::string& uniform, LLRenderTarget* texture, bool depth = false, LLTexUnit::eTextureFilterOptions mode = LLTexUnit::TFO_BILINEAR);
S32 bindTexture(S32 uniform, LLRenderTarget* texture, bool depth = false, LLTexUnit::eTextureFilterOptions mode = LLTexUnit::TFO_BILINEAR, U32 index = 0);
S32 unbindTexture(const std::string& uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);