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authorRichard Linden <none@none>2012-01-18 13:36:16 -0800
committerRichard Linden <none@none>2012-01-18 13:36:16 -0800
commita1b200878fdc517252506a19f71432ab956086c2 (patch)
tree627d180f48cc8dca01f9144da39b2fa6fbd84979 /indra/llrender/llglslshader.h
parent41a43a4125a69835e6a76f5792a267ba0797f41a (diff)
parentb1d28300fbd37edfb4093b13ea0d243e45d6952b (diff)
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 2a6c050eac..00b4b0dbd4 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -36,6 +36,7 @@ public:
bool calculatesLighting;
bool calculatesAtmospherics;
bool hasLighting; // implies no transport (it's possible to have neither though)
+ bool isAlphaLighting; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions)
bool isShiny;
bool isFullbright; // implies no lighting
bool isSpecular;