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author | RunitaiLinden <davep@lindenlab.com> | 2024-01-19 11:36:56 -0600 |
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committer | GitHub <noreply@github.com> | 2024-01-19 11:36:56 -0600 |
commit | 6dd260c3699148b4ddf8e7bff84f4b19f8bbf076 (patch) | |
tree | 6c9144f701ecb2cda859baaeed4e2f4ee6f9a683 /indra/llrender/llglslshader.h | |
parent | 45547c7bbadf15804f54bb28fd1c94eb5f080bf5 (diff) | |
parent | 09ee84f675cf08f98cbd49516c5e01c289b42a20 (diff) |
Merge branch 'release/materials_featurette' into DRTVWR-592
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 0de97da4db..b18b56c59d 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -41,7 +41,6 @@ public: bool hasLighting = false; // implies no transport (it's possible to have neither though) bool isAlphaLighting = false; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions) bool isSpecular = false; - bool hasWaterFog = false; // implies no gamma bool hasTransport = false; // implies no lighting (it's possible to have neither though) bool hasSkinning = false; bool hasObjectSkinning = false; |