diff options
author | Dave Parks <davep@lindenlab.com> | 2011-04-19 14:55:11 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2011-04-19 14:55:11 -0500 |
commit | 3b5d6eed12d928e5a7a0bc3a8d827f676b25d060 (patch) | |
tree | 8cf08a165c11acf92742eacc64248c1e50b2420b /indra/llrender/llglslshader.h | |
parent | b8069d1c250c03e9fffda0a9264bfd04a12f8292 (diff) | |
parent | 12b0b52b99e6f6a6538feba8589566d2f73f82c6 (diff) |
merge
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index c11bd50716..d46ddbbe18 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -42,6 +42,7 @@ public: bool hasWaterFog; // implies no gamma bool hasTransport; // implies no lighting (it's possible to have neither though) bool hasSkinning; + bool hasObjectSkinning; bool hasAtmospherics; bool hasGamma; @@ -103,7 +104,7 @@ public: void vertexAttrib4fv(U32 index, GLfloat* v); GLint getUniformLocation(const std::string& uniform); - + GLint getAttribLocation(U32 attrib); GLint mapUniformTextureChannel(GLint location, GLenum type); |