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authorRichard Linden <none@none>2012-01-17 12:05:23 -0800
committerRichard Linden <none@none>2012-01-17 12:05:23 -0800
commit37593f276cacb9db7f1f8ed8ff6c1fe1b56ff883 (patch)
tree2ec32a4cf984cde8a003f45b324de328f318c675 /indra/llrender/llglslshader.h
parent944814941d16e7853ff365acc17a16b3a20ac9cb (diff)
parentfacb0fa42cf7dbc4deb3a4026cc216aa0099111e (diff)
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience/
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 2a6c050eac..00b4b0dbd4 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -36,6 +36,7 @@ public:
bool calculatesLighting;
bool calculatesAtmospherics;
bool hasLighting; // implies no transport (it's possible to have neither though)
+ bool isAlphaLighting; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions)
bool isShiny;
bool isFullbright; // implies no lighting
bool isSpecular;