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authorGraham Linden <graham@lindenlab.com>2018-11-06 19:33:04 +0000
committerGraham Linden <graham@lindenlab.com>2018-11-06 19:33:04 +0000
commit2929998982f37221a58b9fa8037748a2e905f4b1 (patch)
tree24cc0c3da6655e9ed98908baa524e72068fbd64d /indra/llrender/llglslshader.h
parent8c1aefc17c710b55ed7a72bd9de14cbed58ccd31 (diff)
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Eliminate 20+ callsites with copy-paste of getPosition and/or getNorm code. Make pipeline use getShadowTarget/releaseShadowTarget consistently.
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 0934ceba30..ed13106bfd 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -48,9 +48,12 @@ public:
bool hasObjectSkinning;
bool hasAtmospherics;
bool hasGamma;
+ bool hasShadows;
bool hasSrgb;
bool encodesNormal;
bool decodesNormal;
+ bool isDeferred;
+ bool hasIndirect;
S32 mIndexedTextureChannels;
bool disableTextureIndex;
bool hasAlphaMask;
@@ -227,5 +230,4 @@ extern LLGLSLShader gSolidColorProgram;
//Alpha mask shader (declared here so llappearance can access properly)
extern LLGLSLShader gAlphaMaskProgram;
-
#endif