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authorOz Linden <oz@lindenlab.com>2011-07-21 15:02:03 -0400
committerOz Linden <oz@lindenlab.com>2011-07-21 15:02:03 -0400
commitc118ec209907618c77613990fe2359d4f92802e6 (patch)
treeb2fa95d1fa1563cdee89d2bf035b680c64918c0f /indra/llrender/llglslshader.cpp
parent54bb91fd03d0c2f2600993274c59ae89324eeb03 (diff)
parent67e365ba57bb7024a64bc0663782cd7f06b4a5cc (diff)
merge up changes for 2.8.0 release
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 8e99f62de6..ad2c662dfc 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -109,6 +109,11 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
// Create program
mProgramObject = glCreateProgramObjectARB();
+ if (gGLManager.mGLVersion < 3.1f)
+ { //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support)
+ mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
+ }
+
//compile new source
vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin();
for ( ; fileIter != mShaderFiles.end(); fileIter++ )
@@ -131,6 +136,11 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
return FALSE;
}
+ if (gGLManager.mGLVersion < 3.1f)
+ { //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
+ mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
+ }
+
// Map attributes and uniforms
if (success)
{