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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-06-01 15:49:26 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-06-01 15:49:26 +0200
commitb42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8 (patch)
treed73404c2fbacce379a57e2d03a6cd54558590859 /indra/llrender/llglslshader.cpp
parentcb3bd8865aa0f9fb8a247ea595cf1973057ba91f (diff)
Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible loss of precision" warnings
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 1651835b59..2caeb1c431 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -621,7 +621,7 @@ bool LLGLSLShader::mapAttributes(const std::vector<LLStaticHashedString>* attrib
}
mAttribute.clear();
- U32 numAttributes = (attributes == NULL) ? 0 : attributes->size();
+ U32 numAttributes = (attributes == NULL) ? 0U : static_cast<U32>(attributes->size());
#if LL_RELEASE_WITH_DEBUG_INFO
mAttribute.resize(LLShaderMgr::instance()->mReservedAttribs.size() + numAttributes, { -1, NULL });
#else
@@ -843,7 +843,7 @@ bool LLGLSLShader::mapUniforms(const vector<LLStaticHashedString>* uniforms)
mTexture.clear();
mValue.clear();
//initialize arrays
- U32 numUniforms = (uniforms == NULL) ? 0 : uniforms->size();
+ U32 numUniforms = (uniforms == NULL) ? 0U : static_cast<U32>(uniforms->size());
mUniform.resize(numUniforms + LLShaderMgr::instance()->mReservedUniforms.size(), -1);
mTexture.resize(numUniforms + LLShaderMgr::instance()->mReservedUniforms.size(), -1);