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author | Graham Madarasz <graham@lindenlab.com> | 2013-04-20 03:36:21 -0700 |
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committer | Graham Madarasz <graham@lindenlab.com> | 2013-04-20 03:36:21 -0700 |
commit | b2344cfd13bc0dc7175cf3895b7111186dc573c9 (patch) | |
tree | 2350c8294e38b253aedf30c39c064a0030ec2ff9 /indra/llrender/llglslshader.cpp | |
parent | abb72591d4f480e90ee66951b49d34f90dd7c96c (diff) |
Fix rendering artifacts on Mac Mobile GeForce cards
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 191c9862f0..594edd43d5 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -280,6 +280,7 @@ void LLGLSLShader::unload() mTexture.clear(); mUniform.clear(); mShaderFiles.clear(); + mDefines.clear(); if (mProgramObject) { |